Cat Pirate

About Project:

Mobile game with in-game purchases and advertising inserts. Game currency has been implemented. The application was published on Google Pla and generated income for the customer. For writing, LibGDH was used, tracking the collision of objects and drawing them. Animation playback and time matching. A system has been implemented for quickly saving the result, and the ability to restore it after deleting the application from the device. All animations and dynamic objects have been optimized to reduce the load on the device's RAM. All characters and maps are drawn. The logic of 100 levels of the game is written. The logic of behavior of minor characters is prescribed. Source code available upon request.